Geometry based heightmaps in Substance Designer

CAD$0+
CAD$0+
Adrien Lelièvre
16 ratings

Here are some projection cages and nodes that will save you plenty of time if you plan to use geometry to compose your materials in Substance Designer !

More informations on video: https://www.youtube.com/watch?v=wrutlVB8QjQ

Discussions about this workflow: http://polycount.com/discussion/192055/substance-designer-mesh-input-experiments



Have fun,


Adrien L

16 ratings
  • Size
    240 KB
  • Size240 KB

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Geometry based heightmaps in Substance Designer

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